Mo'Nuts is an upcoming film I am working on as a thesis at the School of Visual Arts in the Spring of 2014. The release date has yet to be announced but the final output is to be completed by March 25th.
Sunday, June 1, 2014
Sunday, February 16, 2014
The Poster Premiere!
Ladies and gentleman, I apologize for the miss updates the past few weeks but I am proud tonight to present you the official poster to my Thesis!
Thursday, January 30, 2014
Character Render Test Take0002
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| BEFORE The textures here before were highly rushed and there were a many things that need to be fixed and also I didn't have a wall or lighting in the BG to begin with. |
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| AFTER Character Textures Fixed Up! Forgive the bizarre redness, the original render doesn't have that ...can't seem to fix that in blogspot. No disrespect. |
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| OFFICER JIM MORTON REPORTING FOR DUTY! |
Monday, January 27, 2014
Tuesday, January 21, 2014
Monday, January 20, 2014
Tuesday, December 3, 2013
Monday, November 25, 2013
Wednesday, November 20, 2013
Run Morton Run...unless you can see where you are going
Apologies for the bad quality. If you want to see the better crisp playblast,
CLICK BELOW*
Tuesday, November 19, 2013
Hurry Up If You Want That Turkey!
It's been while since I updated this blog but to give you my progress results, here are the 3 best mouth blend shapes to explain my character's emotions.
Thursday, November 7, 2013
COLORS!
Although I posted this up on my facebook (which I will not give you unless you know me first), I thought it would be cool to post this up as a sneak peek to what toon shader is going to look like.
Thursday, October 31, 2013
Happy Halloween/Birthday...During UV Mapping
I just thought I give a quick post to just say today is my birthday and I'm spending the next few hours working on UVs on my environments. Fortunately enough, my UVs for my characters are finish and now it is time for me to keep going with this. In the meantime Happy Halloween and a Happy Birthday to me!! (No ego trip here)
Tuesday, October 29, 2013
The Joys of Rigging!!!.......UGH!
Monday, October 28, 2013
Tuesday, October 22, 2013
Robber Glutton Working Progress
Monday, October 21, 2013
Wow...I'm updating like everyday...why didn't I do this a month ago?!
My main police officer took a lot longer than I anticipated to model out. Then again I think I've been trying too much to get him to be perfected as well as my environments. Here is Jim Morton's Model whom is about 94% done. It's the hair and UVs that are getting in the way. ENJOY!
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| 94% done with model & UVs |
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| Leisure City Police Badge |
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| UtilityBelt Left |
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| UtilityBelt Right |
BONUS
| Leisure City Beginnings |
Sunday, October 20, 2013
Female Finale [Plus Bonus]
Although we have decided the third character to be a female, it was best to just have her a female character than a female chef character. Vicky once again was nice enough to work on a few more fashion concepts for her final debut!
COURTESY OF VICKY TAN
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| First Set |
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| Second Set |
Saturday, October 19, 2013
Apologies For The Late Post
Hi guys, sorry I haven't posted anything in the past few weeks. There had been some changes to the story which is why I finally am posting up my latest previs that I completed a few days ago as well as a couple of new changes to the concept art.
HERE IS THE PREVIS:
Previs 0003 Moe Nuts Or Go Nuts
As for the concept art, I was able to get additional help from a good friend of mine from the School of Visual Arts. Here are some of her best work
HERE IS THE PREVIS:
Previs 0003 Moe Nuts Or Go Nuts
As for the concept art, I was able to get additional help from a good friend of mine from the School of Visual Arts. Here are some of her best work
COURTESY OF VICKY TAN
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| Finalize Versions of Robber Glutton |
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| Finalize concepts for the third character. Made the decision to go with the middle character. Even though she is a chef, I'm considering to change her to a female civilian |
CONCEPT ART FOR THE BAKERY
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| This was the first design idea done by me |
REST DONE BY... YOU GUESSED IT...VICKY TAN!
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| Design 0001 |
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| Design 0002 |
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| Interior Design |
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| Design 0003 |
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| Design 0004 |
WORKING PROGRESS MODELS!
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| Working Progress in the Computer Lab yesterday |
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| Scene 0001 Environment 75% done |
| Original Bakery (Changing Soon) |
| Famous "Run Around Scene" For Officer Morton. Final Model Before Using Bend Deformers. |
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| After Bend Deformers (Front View) |
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| Perspective View of the Run Around |
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| Final Camera Shot Scene |
Friday, September 20, 2013
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